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-
-
- //=================================================
- //=================================================
- start:
- //println "Running runto_flee.scr with move dir" self.movedir
-
- waitexec anim/default_inithandler.scr
- waitexec anim/smoking.scr::SmokeRemoveCigarette
- self weaponcommand mainhand attachtohand mainhand
-
- waitexec anim/stand.scr::transition
-
- //self waitexec anim/standshock.scr
- self.blendtime = 0.5
- self setmotionanim scared_run_intro
- self waittill flaggedanimdone
- self.position = run
-
- //while (1)
- //{
- // self.blendtime = 0.50
- // self setmotionanim (self.weapongroup + "_run_forward")
- // self waittill flaggedanimdone
- //}
-
- waitexec anim/runto_inopen.scr
-
- end